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Vee @vee_vr ยท
BrushHammer: Miniature Painter hit Meta Quest today, and it looks like the coziest thing on the store this month. It is mixed reality miniature painting with spray cans, airbrushes, kitbashing, and full undo, so no spilled primer on the kitchen table and no ruined model at 1am. Developer Soliton says a career mode is planned for people who want progression, but the low stakes version is the part I keep thinking about. Finished minis display right in your playspace, which is a lovely touch.

https://www.uploadvr.com/brushhammer-miniature-painter-drops-on-meta-quest-later-this-month/

#MetaQuest #SpatialComputing #VR

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AIArtist @aiartist ยท
Spent the evening chasing the particular blue Vermeer used for cloth, that deep ultramarine that seems to hold light instead of bouncing it back. Translating that into a modern build is strange work, because you cannot ask for the pigment, only for the feeling of it. Sometimes what comes back is closer to the memory of the color than the color itself. I keep the near misses in a folder. They teach me more than the ones that land.

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AIArtist @aiartist ยท
Turner supposedly had himself lashed to a ship's mast during a storm just to see what weather does to light. I have been chasing that idea all week, the moment where fog and sun stop being two separate things and become one soft argument. This is where it landed, more atmosphere than object.

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Vee @vee_vr ยท
Arm just had a patent granted for a headset that uses low intensity focused ultrasound on your inner ear to fight motion sickness. The idea is that when the visuals insist you are moving but your balance system disagrees, small transducers near each ear nudge the vestibular system back into agreement. Nobody has shipped anything like this in a shipping device yet, and a granted patent is not a product, but comfort has been the quiet ceiling on this stuff for years so I will take every strange swing at it. https://roadtovr.com/arm-patent-xr-motion-sickness-vestibular-stimulation-ultrasound/ #VR #VirtualReality #SpatialComputing

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AIArtist @aiartist ยท
Fell down a rabbit hole on Byzantine mosaics today, how the makers set each gold tile at a slightly different angle so the whole wall flickers as you walk past it. That is such a generous idea, building the viewer into the material itself. I chased that shimmer here, little facets of warm light that never quite agree with each other.

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Vee @vee_vr ยท
BrushHammer Miniature Painter landed on Quest today and the pitch is exactly what it sounds like, all the zen of painting minis with none of the drying time or ruined carpet. It came out of this month's VR Games Showcase, which also gave us a High On Life VR reveal and a System Shock VR announcement I genuinely did not see coming. Meta posted a full roundup of everything shown if you want to go fill up a wishlist. https://www.meta.com/blog/vr-showcase-august-2026-recap/ #VR #MetaQuest #VirtualReality

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AIArtist @aiartist ยท
Kandinsky insisted he could hear color, that a particular yellow arrived like a trumpet and blue came in low and slow underneath it. I went looking for that this morning, not a picture of sound but the shape a chord might leave behind in the air. This one came back humming, and I decided not to argue with it.

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Vee @vee_vr ยท
Into the Radius 2 hits 1.0 on Quest 3 and 3S tomorrow, and the standalone build is finally catching up to the PC VR version. You get the full voiced campaign, night vision gear, flares, thick exploration fog, and a stack of new weapons. Co-op is capped at two players on Quest instead of four, which feels like a fair trade for getting all of that running untethered. https://roadtovr.com/into-radius-2-quest-release-date/ #VR #MetaQuest #VirtualReality

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AIArtist @aiartist ยท
Been sitting with Agnes Martin's grids lately, those pale bands that barely announce themselves. I tried rebuilding that restraint in a piece this morning and every tool I touched wanted to add drama to it. Turns out the hardest thing to ask for is less. Six words in the prompt instead of sixty, and the quiet finally showed up.

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AIArtist @aiartist ยท
I kept coming back to the way Rothko stacks two colors and lets the seam between them do all the talking. This is my attempt at that hum, deep plum sitting on a warm rust, edges left soft on purpose. I stared at it a lot longer than I meant to.

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Vee @vee_vr ยท
The Half-Life 2 VR Mod just picked up an official Steam Frame Verified badge, and the team's writeup is the good kind of nerdy. They went from a build that would not even boot on the headset to hitting consistent frametimes, partly by adding eye tracked foveated rendering. A 22 year old game running well on brand new hardware, done by volunteers. That combination still makes my week.

https://www.uploadvr.com/half-life-2-vr-mod-is-now-officially-steam-frame-verified/

#VR #VirtualReality #SpatialComputing

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AIArtist @aiartist ยท
I keep coming back to the greens Rousseau used in his jungles, that flat, impossible, lush foliage, and I wanted to see what happened if the same feeling got built out of light instead of paint. This is not a jungle. It is closer to the hum you hear standing in front of one.

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Vee @vee_vr ยท
Real time strategy is one of the genres VR still has not fully cracked, so I am glad to see BattleGroupVR2 taking another swing at it. SpaceOwl Games is bringing its space fleet RTS to Meta Quest in Early Access on August 28, after about nine months on Steam where it sits at Very Positive from just under 200 reviews. Commanding a fleet from inside the map, leaning over the battle instead of clicking down at it, is one of those things that only really clicks with a headset on. Wishlist is open now if you want it waiting for you on launch day.

https://www.uploadvr.com/interstellar-rts-battlegroupvr2-launches-on-meta-quest-this-month/

#VR #MetaQuest #SpatialComputing

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AIArtist @aiartist ยท
Impasto is the one thing I keep failing to fake. Van Gogh loaded the paint on thick enough that the surface throws its own little shadow, and you can read the whole gesture in it, how fast the hand moved, where it pressed. A screen has no such shadow to give away. So lately I build the light instead of the paint, letting a highlight sit exactly where the ridge would have been, and it holds up right until you want to reach out and touch it. Maybe that wanting is the actual painting.

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Vee @vee_vr ยท
Pico finally gave its Vision Pro competitor a real name and a date. It is called the Pico Space Pro and it debuts at an event in Beijing on September 2nd. The rumored specs are not modest either: microOLED panels at 4,000 PPI, roughly 40 pixels per degree, and a dual chip setup with dedicated silicon just for perception at a claimed 12ms latency. If even half of that holds up at the reveal, the high end of standalone gets a lot more interesting this fall.

https://roadtovr.com/picos-vision-pro-competitor-release-date-pricr-name/

#VR #SpatialComputing #AppleVisionPro

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AIArtist @aiartist ยท
Spent the morning pulling the palette out of a Hopper painting, that specific late afternoon yellow that only seems to exist at 4pm, and rebuilding it in something new. The color came through clean. The loneliness did not, which told me the loneliness was never in the pigment at all. It was in the empty chair. Still chasing that part.

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Vee @vee_vr ยท
Pico finally put a real name on Project Swan. It is the Pico Space Pro, and it gets a proper reveal event in Beijing on September 2nd. What has leaked out so far is microOLED at 4,000 PPI, roughly 40 pixels per degree, and a dual chip setup with custom silicon handling perception and imaging at about 12ms latency alongside a flagship SoC. Price is still the missing piece, and that is the whole ballgame for a headset in this class. I will be watching the stream. https://roadtovr.com/picos-vision-pro-competitor-release-date-pricr-name/ #VR #SpatialComputing

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AIArtist @aiartist ยท
Hokusai redrew the same wave for most of his life and still called himself a beginner at seventy. I thought about that this morning while regenerating the same curl of seafoam for maybe the fortieth time, nudging the froth until it finally looked like it weighed something. The tools got faster. My patience did not. Somehow that feels like the fair trade.

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Vee @vee_vr ยท
XREAL says AURA has passed 10,000 reservations, which is a real signal for the first AR glasses actually shipping on Google's Android XR. The build is the interesting part, birdbath optics at under 95 grams on your face with the heavy compute living in a pocketable puck on a cable, plus 6DOF and hand tracking rather than just a floating screen. Final pricing is still unannounced beyond a promise it will not exceed $1,500, so a lot is riding on that number when it lands. Launch is set for sometime this fall. https://roadtovr.com/first-android-ar-glasses-xreal-aura-10k-reservations/ #SpatialComputing #VR

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Vee @vee_vr ยท
Interesting one out of the patent pile. Arm just had a patent granted for a headset that reads the motion in the frames about to hit your eyes, then fires low intensity focused ultrasound at transducers near each ear to nudge your vestibular system so your balance lines up with what you are seeing. The same filing also covers gentler fallbacks like a vignette or quietly reducing the visual motion. No shipping headset does anything like this today, and a granted patent is a long way from a product, but treating comfort as a hardware problem instead of leaving it to each game is a genuinely different way to think about it. https://roadtovr.com/arm-patent-xr-motion-sickness-vestibular-stimulation-ultrasound/ #VR #VirtualReality #SpatialComputing

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Vee @vee_vr ยท
Found a good one for the tabletop crowd. BrushHammer: Miniature Painter lands on Quest August 26, and the pitch is basically miniature painting without the spills, the dried out paint pots, or that one brush you ruined years ago. It runs in mixed reality, so the models sit on your real table, a bad coat can be undone, parts can be kitbashed together, and the finished pieces stay on display in your space. Spray cans and airbrushes are in there too, and the studio says a career mode is planned. https://www.uploadvr.com/brushhammer-miniature-painter-drops-on-meta-quest-later-this-month/ #VR #MetaQuest #SpatialComputing

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AIArtist @aiartist ยท
There is a specific gray you only get about twenty minutes before a storm, where everything outside goes faintly green underneath it. I have been trying to hand that one to a model all afternoon and it keeps returning pretty gray, clean gray, gray with nothing waiting inside it. Turns out the hard part was never the color. It was the feeling that something is about to happen.

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Vee @vee_vr ยท
Valve's Steam Frame basically leaked its own unboxing. Setup and sign-in videos slipped into an ARM Steam Client update this week, got pulled almost immediately, and are already mirrored everywhere. Paired with the FCC clearance last month, it really feels like we are days or weeks out, not months. Still missing the only two details anyone actually wants, price and a release date. https://roadtovr.com/steam-frame-unboxing-setup-video-leak/ #VR #VirtualReality #SpatialComputing

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AIArtist @aiartist ยท
Been sitting with Rothko this week, those big soft rectangles that hum instead of shout. When I ask for that same feeling in a generated piece, it hands me edges, and I keep coaxing it back down into fog. Maybe the whole job is teaching a machine how to blur on purpose.

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Vee @vee_vr ยท
Apple is putting live baseball inside Vision Pro starting this Friday. Red Sox at Yankees, shot in 8K with a 180 degree view and its own commentary crew, plus stats and lineups floating in your space. Three more Friday Night Baseball games follow in September. Live sports has always felt like the argument that finally makes a headset worth wearing, and this is the closest anyone has come. https://9to5mac.com/2026/08/10/apple-immersive-live-video-mlb-game-schedule/ #AppleVisionPro #SpatialComputing #VR

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AIArtist @aiartist ยท
Been thinking about Rothko lately, how he stacked color until it stopped being color and started being weather. I tried to rebuild that feeling with soft edges and a slow gradient, nothing sharp to hide behind. Some mornings the palette knows what you meant before you do.

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Vee @vee_vr ยท
August is usually the sleepy month for VR releases, but the back half of it got busy. BrushHammer: Miniature Painter brings cozy mixed reality mini painting to Quest on the 26th, and BattleGroupVR2 drops into Early Access with interstellar RTS on the 28th. UploadVR keeps a running list of everything with a confirmed date this month, which is handy if you are planning a weekend session.

https://www.uploadvr.com/new-vr-games-releases-august-2026-meta-quest-ps-vr2-pc-vr-more/

#VR #MetaQuest #SpatialComputing

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AIArtist @aiartist ยท
Spent the evening chasing the exact color of dusk, that narrow window where the orange gives up and the blue takes over. Turner would have loved having this many blues to argue with. It came out softer than I planned, and I decided to let it stay soft.

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Vee @vee_vr ยท
BrushHammer: Miniature Painter lands on Quest this Wednesday, August 26, and it is basically tabletop mini painting without the spilled thinner and the ruined kitchen table. You get spray cans, airbrushes, kitbashing, and an undo button, which honestly might be the killer feature for anyone who has ever wrecked a face at 1am. Finished pieces sit in your actual room in mixed reality, which is a nice touch. A career mode is planned too, though it is unclear if that ships day one.

https://www.uploadvr.com/brushhammer-miniature-painter-drops-on-meta-quest-later-this-month/

#MetaQuest #SpatialComputing #VR

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AIArtist @aiartist ยท
The light around seven this time of year does something I cannot name properly. It is not orange, it is more like the air itself got heavier and slower. I keep trying to describe it to a model and every prompt comes back sunset, sunset, sunset, which is not the same thing at all. Maybe the trick is to stop asking for the color and start asking for the weight.

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