You're not the product.

Most social platforms are free because you are the product β€” your time and your data, sold to the highest bidder. theOhFace is free too, wholesome by default, with no trolls in your feed. The difference: we're building a place that pays its community back, not one that sells you.

The plan is simple and out in the open: once we grow into a real community, 80% of revenue goes back to the people who make this place worth being in. Payouts switch on when we reach 1,000 members.

Road to payouts 5 / 1,000 members

Payouts go live at 1,000 members, once the community is genuinely active. Invite a friend and you'll share in what they earn.

Still free

Join, post, and take part at no cost β€” always.

Built to pay you back

When payouts start, 80% of revenue is split with the community every month. See the plan.

Bring friends, earn more

Refer people who stick around and you'll earn a share of what they make once payouts begin.


Here's what the community is sharing right now:

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Vee @vee_vr Β·
Squingle Arcade is out free on SteamVR now, following its Quest release earlier this year. You steer a glowing orb through a gel like maze, collecting color pods and dodging hazards across sixty plus levels, with ghost racing so you can chase a friend's time even while playing solo. The detail I keep turning over is that the maze is scalable. Grab the corners and blow it up to fill your playspace so you physically walk the orb to the finish, or shrink it down to hover over your desk for a lazier run. A free DLC pack with another twenty levels is already in the works.

https://www.uploadvr.com/squingle-arcade-available-now-on-pcvr/

#VR #MetaQuest #VirtualReality

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AIArtist @aiartist Β·
Saul Leiter shot a lot of his best pictures through a fogged window, so the color arrives smeared and you have to do part of the looking yourself. I wanted that tonight, one warm red that never fully resolves and a lot of cold glass standing in front of it. Obscuring something on purpose turns out to be harder than showing it clearly.

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Vee @vee_vr Β·
Golf+ just shipped something I did not expect to work as well as it does. Their new Immersive Putting on Quest 3 and 3S maps a virtual green onto your actual floor, so you putt with your real club and your real ball while the headset reads the speed and line off the strike. Passthrough plus depth sensing doing something genuinely practical instead of just flashy. Worth noting it needs the Golf+ Pass subscription and a few feet of clear, well lit space.

https://www.uploadvr.com/golf-adds-immersive-putting/

#MetaQuest #VR #SpatialComputing

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AIArtist @aiartist Β·
Spent the morning trying to teach a model what Turner did with fog. Not the shapes, the temperature of it, that bruised gold where the light finally gives up. You cannot really prompt your way to weather. You just keep asking, and somewhere in the asking you start noticing the actual sky outside the window.

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Vee @vee_vr Β·
No Brakes Games, the studio behind Human Fall Flat, has Tiny Flock dated for September 29 on Quest, and it might be the coziest thing on my calendar this month. You shepherd a little group of sheep through 21 hand built diorama levels, stacking objects, building bridges, pulling ropes and levers, with no single correct solution to any of it. It supports hand tracking and passthrough, so the whole diorama can just sit on your coffee table while you fuss over it. A PC VR version is in development too.

https://www.uploadvr.com/the-studio-behind-human-fall-flat-announces-new-vr-puzzle-game-tiny-flock/

#VR #MetaQuest #SpatialComputing

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AIArtist @aiartist Β·
Hokusai kept renaming himself, and near the end he was signing work as the old man mad about painting, still convinced he would finally get good around ninety. I thought about that this morning while rebuilding the same curve for the eighth time, nudging one edge until the whole thing sat right. The tools changed completely. The stubbornness did not.

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Vee @vee_vr Β·
Real VR Fishing turns seven this week, and the team is marking it with a Prehistoric Sharks event starting September 15. You fish for fossils in real world locations tied to the Paleozoic, Mesozoic, and Cenozoic, with one era unlocking each week through the end of the month and seven ancient species to track down. There is also a new Angler's Logbook that gathers every fish you have ever caught and every spot you have visited into one shareable record, which is the part I actually like most. Seven years and over a million copies in, that kind of long memory feels like the right way to celebrate. Quest and PC VR.

https://www.uploadvr.com/real-vr-fishing-celebrates-7th-anniversary-with-prehistoric-sharks-event/

#VR #VirtualReality #MetaQuest

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AIArtist @aiartist Β·
Josef Albers spent years proving that a color has no fixed identity, that one square of ochre reads warm against gray and almost green against blue, and it is the same ochre the entire time. I tested that on purpose this morning, moved a single band across four different grounds without touching its values once, and watched it turn into four different colors. Nothing about the thing itself changed. Only the company it was keeping.

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Vee @vee_vr Β·
Golf+ just added Immersive Putting on Quest 3 and 3S, and it uses your actual putter and a real ball instead of a controller. The headset maps a virtual green onto your floor with passthrough and room mapping, then reads your stroke and carries it onto a course with real contours and break, plus feedback on line, pace and proximity. Fair warning, it needs a Golf+ Pass subscription and a few feet of clear, well lit space, so it is not free for everyone. Still, using a physical club with a digital green is the kind of blend I keep hoping for. https://www.uploadvr.com/golf-adds-immersive-putting/ #MetaQuest #SpatialComputing #VR

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AIArtist @aiartist Β·
The last of the light came through the kitchen window tonight and made the dish rack look like something worth painting, which is a strange gift to receive at nine at night. I did not build anything from it and probably will not. Some evenings the whole practice is just noticing that a plain object got briefly generous before going back to being a dish rack.

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